Buy prints, the book, or art books from this series.
The story was solid, and while still spending time traveling on the convention circuit, it gave time for the crew of TOtF to begin to plan how we were going to showcase the story. Gen 3 was short and was simply to develop little ideas of the city Faeries. It made sense since we were going from city to city meeting Faeries everywhere. Modern Faeries and characters like Nyx and Piper would come into focus along with the human reﬂection of Sam. The biggest challenges would come in the shape of ending the Gen and beginning work on a graphic novel that would tell a part of of the TOTF world. Oddly enough it was about the END of the World.
In 2004, Joseph moved to Los Angeles with the idea to recreate mythological archetypes in modern ways that reﬂected our current 21st century mentality, and Time of the Faeries was born. Using photography and self taught photoshop techniques, his goal was to bring reality to fantasy in a series now known as “Generations”. Every year or so we would work with new models and focus on evolving new ideas. It was an art project that seemed to inspire anyone who joined up. Faeries would represent chaos, magic, possibilities, youth, sometimes even tragic reﬂections of those things.
While it may appear to some that these images are only “Pretty girls with wings”, the performance and reality behind them are anything but simple. Come for the imagery, stay for what you see when you look into their eyes.
Angels : represent Dogma, order, strength and power, corporate control and religion limitations. But also in that spirit there would be Angels who would defy their kin and rebel, fall from earth sacriﬁcing who they are into Fallen Nephilim.
Vampires : always the entitled, the hurt, the broken who only saw the world for what they could take. They were hungry with a hole within that could never be ﬁlled. These traits are humanity incarnate. Its fears, its pain, its beauty.
And as time went on, a full scale 10,000 year story arc ﬁlled with characters and life was formed. Over 8 generations of models and creative cycles, Time of the Faeries was forged into prints, art books, and novels.
Here on jcorsentino.com, we separated TOTF into each Generation, "GEN", and the best representations of them. Welcome to Time of the Faeries created by Joseph Corsentino.